﻿#pragma once

#include "zyRes.hpp"

namespace BlackMoonUI {

	class zyAccelTable : public  zyRes
	{
	public:
		zyAccelTable();
		~zyAccelTable();
		HACCEL 取句柄();
		void 置句柄(HACCEL acc);
		bool 创建(std::vector<ACCEL>& 参数_快捷键结构);
		void 销毁();
		bool 载入(int 参数_资源ID);
		zyAccelTable 克隆();
		int 取快捷键信息(std::vector<ACCEL>& 参数_快捷键信息);
	protected:
		static void  WINAPI zyAccelTable_Destroy(resObject* obj);

	};

}

